From 1a70c3efadf4f005a6d8670ba0127ce7c94062e5 Mon Sep 17 00:00:00 2001 From: keith2018 Date: Thu, 12 Apr 2018 10:33:41 +0800 Subject: [PATCH] fix shader file names --- .../3.2.materials_exercise1/materials_exercise1.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/2.lighting/3.2.materials_exercise1/materials_exercise1.cpp b/src/2.lighting/3.2.materials_exercise1/materials_exercise1.cpp index 36760b0..4903b37 100644 --- a/src/2.lighting/3.2.materials_exercise1/materials_exercise1.cpp +++ b/src/2.lighting/3.2.materials_exercise1/materials_exercise1.cpp @@ -77,8 +77,8 @@ int main() // build and compile our shader zprogram // ------------------------------------ - Shader lightingShader("3.1.materials.vs", "3.1.materials.fs"); - Shader lampShader("3.1.lamp.vs", "3.1.lamp.fs"); + Shader lightingShader("3.2.materials.vs", "3.2.materials.fs"); + Shader lampShader("3.2.lamp.vs", "3.2.lamp.fs"); // set up vertex data (and buffer(s)) and configure vertex attributes // ------------------------------------------------------------------ @@ -287,4 +287,4 @@ void mouse_callback(GLFWwindow* window, double xpos, double ypos) void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) { camera.ProcessMouseScroll(yoffset); -} \ No newline at end of file +}