diff --git a/includes/glm/gtc/random.hpp b/includes/glm/gtc/random.hpp index 9a85958..c6485bf 100644 --- a/includes/glm/gtc/random.hpp +++ b/includes/glm/gtc/random.hpp @@ -52,25 +52,25 @@ namespace glm template GLM_FUNC_DECL genType gaussRand(genType Mean, genType Deviation); - /// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius + /// Generate a random 2D vector which coordinates are regularly distributed on a circle of a given radius /// /// @see gtc_random template GLM_FUNC_DECL vec<2, T, defaultp> circularRand(T Radius); - /// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius + /// Generate a random 3D vector which coordinates are regularly distributed on a sphere of a given radius /// /// @see gtc_random template GLM_FUNC_DECL vec<3, T, defaultp> sphericalRand(T Radius); - /// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius + /// Generate a random 2D vector which coordinates are regularly distributed within the area of a disk of a given radius /// /// @see gtc_random template GLM_FUNC_DECL vec<2, T, defaultp> diskRand(T Radius); - /// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius + /// Generate a random 3D vector which coordinates are regularly distributed within the volume of a ball of a given radius /// /// @see gtc_random template