From 2024ac1aee43e26d927b67e3d11cb39b4ee8e592 Mon Sep 17 00:00:00 2001 From: Jonas Sorgenfrei Date: Sun, 24 Apr 2022 14:25:54 +0200 Subject: [PATCH] changed variable naming --- .../5.computeshader_helloworld/computeShader.comp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/8.guest/2022/5.computeshader_helloworld/computeShader.comp b/src/8.guest/2022/5.computeshader_helloworld/computeShader.comp index c7f11d6..a8df60b 100644 --- a/src/8.guest/2022/5.computeshader_helloworld/computeShader.comp +++ b/src/8.guest/2022/5.computeshader_helloworld/computeShader.comp @@ -19,10 +19,10 @@ layout (location = 0) uniform float t; /**< Time */ // ---------------------------------------------------------------------------- void main() { - vec4 pixel = vec4(0.0, 0.0, 0.0, 1.0); - ivec2 pixelCoord = ivec2(gl_GlobalInvocationID.xy); - float speed = 0.5; - pixel.x = float(int((float(pixelCoord.x)/(gl_NumWorkGroups.x*gl_WorkGroupSize.x)+t*speed)*100)%100)/100; - pixel.y = float(pixelCoord.y)/(gl_NumWorkGroups.y*gl_WorkGroupSize.y); - imageStore(imgOutput, pixelCoord, pixel); -} + vec4 value = vec4(0.0, 0.0, 0.0, 1.0); + ivec2 texelCoord = ivec2(gl_GlobalInvocationID.xy); + float speed = 0.5; + value.x = float(int((float(texelCoord.x)/(gl_NumWorkGroups.x)+t*speed)*100)%100)/100; + value.y = float(texelCoord.y)/(gl_NumWorkGroups.y); + imageStore(imgOutput, texelCoord, value); +} \ No newline at end of file