Updated code changes to reflect content updates.

This commit is contained in:
Joey de Vries
2017-05-29 21:04:33 +02:00
parent 5846428705
commit 28eb2bbf62
25 changed files with 90 additions and 92 deletions

View File

@@ -7,8 +7,8 @@ void framebuffer_size_callback(GLFWwindow* window, int width, int height);
void processInput(GLFWwindow *window);
// settings
const unsigned int SCR_WIDTH = 1280;
const unsigned int SCR_HEIGHT = 720;
const unsigned int SCR_WIDTH = 800;
const unsigned int SCR_HEIGHT = 600;
const char *vertexShaderSource ="#version 330 core\n"
"layout (location = 0) in vec3 aPos;\n"