Normal mapping code

Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
This commit is contained in:
Joey de Vries
2015-05-26 22:00:13 +02:00
parent e1e307f3de
commit 2a0a415c8f
20 changed files with 13805 additions and 158 deletions

View File

@@ -0,0 +1,6 @@
Slightly adapted version (by Joey de Vries) of Cyborg model.
From: 3dregenerator
Downloaded at: http://tf3dm.com/3d-model/cyborg-78.html
For Personal Use Only.

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,14 @@
# Blender MTL File: 'cyborg.blend'
# Material Count: 1
newmtl Cyborg
Ns 92.156863
Ka 0.000000 0.000000 0.000000
Kd 0.512000 0.512000 0.512000
Ks 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd cyborg_diffuse.png
map_Bump cyborg_normal.png
map_Ks cyborg_specular.png

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1020 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 164 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 42 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 33 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 194 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 559 KiB