diff --git a/src/2.lighting/4.lighting_maps/lighting_maps_specular.cpp b/src/2.lighting/4.lighting_maps/lighting_maps_specular.cpp index 539566c..23ed04f 100644 --- a/src/2.lighting/4.lighting_maps/lighting_maps_specular.cpp +++ b/src/2.lighting/4.lighting_maps/lighting_maps_specular.cpp @@ -156,10 +156,9 @@ int main() // Load textures - GLuint diffuseMap, specularMap, emissionMap; + GLuint diffuseMap, specularMap; glGenTextures(1, &diffuseMap); glGenTextures(1, &specularMap); - glGenTextures(1, &emissionMap); int width, height; unsigned char* image; // Diffuse map