Add commented out code to allow window creation on OSX

This commit is contained in:
Matthew Taylor
2017-06-18 01:53:16 +01:00
parent 120c8c8c11
commit 4a94fbf2bf
43 changed files with 85 additions and 43 deletions

View File

@@ -42,6 +42,7 @@ int main()
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
//glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // uncomment this statement to fix compilation on OS X
// glfw window creation
// --------------------
@@ -405,4 +406,4 @@ unsigned int loadCubemap(vector<std::string> faces)
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
return textureID;
}
}