diff --git a/includes/assimp/matrix3x3.h b/includes/assimp/matrix3x3.h index 725b1c3..82fba4c 100644 --- a/includes/assimp/matrix3x3.h +++ b/includes/assimp/matrix3x3.h @@ -151,7 +151,7 @@ public: /** @brief A function for creating a rotation matrix that rotates a * vector called "from" into another vector called "to". * Input : from[3], to[3] which both must be *normalized* non-zero vectors - * Output: mtx[3][3] -- a 3x3 matrix in colum-major form + * Output: mtx[3][3] -- a 3x3 matrix in column-major form * Authors: Tomas M�ller, John Hughes * "Efficiently Building a Matrix to Rotate One Vector to Another" * Journal of Graphics Tools, 4(4):1-4, 1999 diff --git a/includes/assimp/matrix3x3.inl b/includes/assimp/matrix3x3.inl index 9ace3f9..bfc9bfe 100644 --- a/includes/assimp/matrix3x3.inl +++ b/includes/assimp/matrix3x3.inl @@ -240,7 +240,7 @@ inline aiMatrix3x3t& aiMatrix3x3t::Translation( const aiVector2t& aiMatrix4x4t::Scaling( const aiVector3t