diff --git a/includes/learnopengl/camera.h b/includes/learnopengl/camera.h index fb33122..0201154 100644 --- a/includes/learnopengl/camera.h +++ b/includes/learnopengl/camera.h @@ -4,7 +4,7 @@ #include // GL Includes -#include +#include #include #include @@ -130,4 +130,4 @@ private: this->Right = glm::normalize(glm::cross(this->Front, this->WorldUp)); // Normalize the vectors, because their length gets closer to 0 the more you look up or down which results in slower movement. this->Up = glm::normalize(glm::cross(this->Right, this->Front)); } -}; \ No newline at end of file +}; diff --git a/includes/learnopengl/model.h b/includes/learnopengl/model.h index d2c52b2..952f688 100644 --- a/includes/learnopengl/model.h +++ b/includes/learnopengl/model.h @@ -16,7 +16,7 @@ using namespace std; #include #include -#include "Mesh.h" +#include GLint TextureFromFile(const char* path, string directory); @@ -208,4 +208,4 @@ GLint TextureFromFile(const char* path, string directory) glBindTexture(GL_TEXTURE_2D, 0); SOIL_free_image_data(image); return textureID; -} \ No newline at end of file +}