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Update Breakout source code to match updates Text Rendering chapter.
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@@ -20,7 +20,7 @@ BallObject *Ball;
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ParticleGenerator *Particles;
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Game::Game(unsigned int width, unsigned int height)
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: State(GAME_MENU), Keys(), KeysProcessed(), Width(width), Height(height)
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: State(GAME_MENU), Keys(), Width(width), Height(height)
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{
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}
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