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Update include files to add appropriate model_animation include.
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@@ -7,7 +7,7 @@
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#include <learnopengl/bone.h>
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#include <functional>
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#include <learnopengl/animdata.h>
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#include <learnopengl/model.h>
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#include <learnopengl/model_animation.h>
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struct AssimpNodeData
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{
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@@ -8,7 +8,7 @@
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#include <glm/glm.hpp>
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/gtx/quaternion.hpp>
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#include "AssimpGLMHelpers.h"
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#include <learnopengl/assimp_glm_helpers.h>
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struct KeyPosition
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{
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