diff --git a/CMakeLists.txt b/CMakeLists.txt index 1f2fd4c..851b742 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -30,6 +30,8 @@ message(STATUS "Found ASSIMP in ${ASSIMP_INCLUDE_DIR}") # message(STATUS "Found SOIL in ${SOIL_INCLUDE_DIR}") # find_package(GLEW REQUIRED) # message(STATUS "Found GLEW in ${GLEW_INCLUDE_DIR}") +find_package(Freetype REQUIRED) +message(STATUS "Found Freetype in ${FREETYPE_INCLUDE_DIRS}") if(WIN32) set(LIBS glfw3 opengl32 assimp freetype irrKlang) @@ -51,7 +53,7 @@ elseif(APPLE) FIND_LIBRARY(CoreVideo_LIBRARY CoreVideo) MARK_AS_ADVANCED(COCOA_LIBRARY OpenGL_LIBRARY) SET(APPLE_LIBS ${COCOA_LIBRARY} ${IOKit_LIBRARY} ${OpenGL_LIBRARY} ${CoreVideo_LIBRARY}) - SET(APPLE_LIBS ${APPLE_LIBS} ${GLFW3_LIBRARY} ${ASSIMP_LIBRARY}) + SET(APPLE_LIBS ${APPLE_LIBS} ${GLFW3_LIBRARY} ${ASSIMP_LIBRARY} ${FREETYPE_LIBRARIES}) set(LIBS ${LIBS} ${APPLE_LIBS}) else() set(LIBS ) diff --git a/README.md b/README.md index f90d93c..c7ee52a 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,7 @@ Using [this project](https://github.com/01e9/docker-ide) you can start IDE in do ## Mac OS X building Building on Mac OS X is fairly simple (thanks [@hyperknot](https://github.com/hyperknot)): ``` -brew install cmake assimp glm glfw +brew install cmake assimp glm glfw freetype mkdir build cd build cmake ../.