Updated GLM version w/ now standard radians as angles.

This commit is contained in:
J. de Vries
2016-05-11 20:04:52 +02:00
parent 336df22af5
commit a4c2bb2498
321 changed files with 42426 additions and 35972 deletions

View File

@@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@@ -12,6 +12,10 @@
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@@ -25,9 +29,9 @@
/// @date 2005-01-14 / 2011-10-24
/// @author Christophe Riccio
///
/// @defgroup core GLM Core
///
/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible.
/// @defgroup core GLM Core
///
/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible.
///
/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and
/// C++ functions that mirror the GLSL functions. It also includes
@@ -37,7 +41,6 @@
/// The best documentation for GLM Core is the current GLSL specification,
/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2
/// (pdf file)</a>.
/// There are a few @ref pg_differences "differences" between GLM core and GLSL.
///
/// GLM core functionnalities require <glm/glm.hpp> to be included to be used.
///
@@ -75,55 +78,40 @@
/// @ingroup core
///////////////////////////////////////////////////////////////////////////////////
#include "core/_fixes.hpp"
#include "detail/_fixes.hpp"
#ifndef glm_glm
#define glm_glm
#pragma once
#include <cmath>
#include <climits>
#include <cfloat>
#include <limits>
#include <cstdio>
//#include <type_traits>
#include "core/setup.hpp"
#include <cassert>
#include "fwd.hpp"
#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED))
# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED
# pragma message("GLM: Core library included")
#endif//GLM_MESSAGE
#include "./core/_detail.hpp"
#include "./core/_vectorize.hpp"
#include "./core/type.hpp"
#include "vec2.hpp"
#include "vec3.hpp"
#include "vec4.hpp"
#include "mat2x2.hpp"
#include "mat2x3.hpp"
#include "mat2x4.hpp"
#include "mat3x2.hpp"
#include "mat3x3.hpp"
#include "mat3x4.hpp"
#include "mat4x2.hpp"
#include "mat4x3.hpp"
#include "mat4x4.hpp"
#include "./core/func_trigonometric.hpp"
#include "./core/func_exponential.hpp"
#include "./core/func_common.hpp"
#include "./core/func_packing.hpp"
#include "./core/func_geometric.hpp"
#include "./core/func_matrix.hpp"
#include "./core/func_vector_relational.hpp"
#include "./core/func_integer.hpp"
#include "./core/func_noise.hpp"
#include "./core/_swizzle.hpp"
////////////////////
// check type sizes
#ifndef GLM_STATIC_ASSERT_NULL
GLM_STATIC_ASSERT(sizeof(glm::detail::int8) == 1, "int8 size isn't 1 byte on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::int16) == 2, "int16 size isn't 2 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::int32) == 4, "int32 size isn't 4 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::int64) == 8, "int64 size isn't 8 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::uint8) == 1, "uint8 size isn't 1 byte on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::float16) == 2, "float16 size isn't 2 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::float32) == 4, "float32 size isn't 4 bytes on this platform");
GLM_STATIC_ASSERT(sizeof(glm::detail::float64) == 8, "float64 size isn't 8 bytes on this platform");
#endif//GLM_STATIC_ASSERT_NULL
#endif//glm_glm
#include "trigonometric.hpp"
#include "exponential.hpp"
#include "common.hpp"
#include "packing.hpp"
#include "geometric.hpp"
#include "matrix.hpp"
#include "vector_relational.hpp"
#include "integer.hpp"