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Updated GLM version w/ now standard radians as angles.
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@@ -1,75 +1,172 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-01-08
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// Updated : 2011-10-14
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// Licence : This source is under MIT License
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// File : glm/gtx/fast_trigonometry.inl
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_fast_trigonometry
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/// @file glm/gtx/fast_trigonometry.inl
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/// @date 2006-01-08 / 2014-11-25
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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namespace glm{
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namespace detail
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{
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// sin
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template <typename T>
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GLM_FUNC_QUALIFIER T fastSin(T const & x)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> taylorCos(vecType<T, P> const & x)
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{
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return x - ((x * x * x) / T(6)) + ((x * x * x * x * x) / T(120)) - ((x * x * x * x * x * x * x) / T(5040));
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return static_cast<T>(1)
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- (x * x) / 2.f
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+ (x * x * x * x) / 24.f
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- (x * x * x * x * x * x) / 720.f
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+ (x * x * x * x * x * x * x * x) / 40320.f;
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}
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VECTORIZE_VEC(fastSin)
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template <typename T>
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GLM_FUNC_QUALIFIER T cos_52s(T x)
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{
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T const xx(x * x);
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return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095))));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> cos_52s(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(cos_52s, x);
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}
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}//namespace detail
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// wrapAngle
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template <typename T>
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GLM_FUNC_QUALIFIER T wrapAngle(T angle)
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{
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return abs<T>(mod<T>(angle, two_pi<T>()));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> wrapAngle(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(wrapAngle, x);
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}
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// cos
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template <typename T>
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GLM_FUNC_QUALIFIER T fastCos(T const & x)
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GLM_FUNC_QUALIFIER T fastCos(T x)
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{
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return T(1) - (x * x * T(0.5)) + (x * x * x * x * T(0.041666666666)) - (x * x * x * x * x * x * T(0.00138888888888));
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T const angle(wrapAngle<T>(x));
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if(angle < half_pi<T>())
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return detail::cos_52s(angle);
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if(angle < pi<T>())
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return -detail::cos_52s(pi<T>() - angle);
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if(angle < (T(3) * half_pi<T>()))
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return -detail::cos_52s(angle - pi<T>());
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return detail::cos_52s(two_pi<T>() - angle);
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}
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VECTORIZE_VEC(fastCos)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastCos, x);
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}
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// sin
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template <typename T>
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GLM_FUNC_QUALIFIER T fastSin(T x)
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{
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return fastCos<T>(half_pi<T>() - x);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastSin(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastSin, x);
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}
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// tan
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template <typename T>
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GLM_FUNC_QUALIFIER T fastTan(T const & x)
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GLM_FUNC_QUALIFIER T fastTan(T x)
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{
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return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
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}
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VECTORIZE_VEC(fastTan)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastTan(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastTan, x);
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}
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// asin
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template <typename T>
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GLM_FUNC_QUALIFIER T fastAsin(T const & x)
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GLM_FUNC_QUALIFIER T fastAsin(T x)
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{
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return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
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}
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VECTORIZE_VEC(fastAsin)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastAsin(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastAsin, x);
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}
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// acos
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template <typename T>
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GLM_FUNC_QUALIFIER T fastAcos(T const & x)
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GLM_FUNC_QUALIFIER T fastAcos(T x)
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{
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return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
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}
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VECTORIZE_VEC(fastAcos)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastAcos(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastAcos, x);
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}
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// atan
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template <typename T>
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GLM_FUNC_QUALIFIER T fastAtan(T const & y, T const & x)
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GLM_FUNC_QUALIFIER T fastAtan(T y, T x)
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{
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T sgn = sign(y) * sign(x);
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return abs(fastAtan(y / x)) * sgn;
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}
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VECTORIZE_VEC_VEC(fastAtan)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & y, vecType<T, P> const & x)
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{
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return detail::functor2<T, P, vecType>::call(fastAtan, y, x);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER T fastAtan(T const & x)
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GLM_FUNC_QUALIFIER T fastAtan(T x)
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{
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return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
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}
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VECTORIZE_VEC(fastAtan)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & x)
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{
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return detail::functor1<T, T, P, vecType>::call(fastAtan, x);
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}
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}//namespace glm
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