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https://github.com/JoeyDeVries/LearnOpenGL.git
synced 2026-01-07 01:03:22 +08:00
Updated GLM version w/ now standard radians as angles.
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@@ -1,7 +1,7 @@
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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@@ -12,6 +12,10 @@
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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@@ -37,14 +41,13 @@
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/// <glm/gtx/number_precision.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef GLM_GTX_number_precision
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#define GLM_GTX_number_precision GLM_VERSION
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/type_precision.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_number_precision extension included")
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#endif
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@@ -65,15 +68,12 @@ namespace gtx
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//////////////////////
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// Float vector types
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typedef f16 f16vec1; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f32 f32vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f64 f64vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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//////////////////////
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// Float matrix types
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typedef f16 f16mat1; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f16 f16mat1x1; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f32 f32mat1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f32 f32mat1x1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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typedef f64 f64mat1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)
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@@ -84,5 +84,3 @@ namespace gtx
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}//namespace glm
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#include "number_precision.inl"
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#endif//GLM_GTX_number_precision
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