can run with xcode project genrated by cmake client: output binary into the same dir with resource

This commit is contained in:
Chen Shuquan
2018-02-28 19:48:15 +08:00
parent 5c85f5fa20
commit b1ff9b1908

View File

@@ -188,7 +188,9 @@ foreach(CHAPTER ${CHAPTERS})
if(WIN32)
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/${CHAPTER}")
elseif(UNIX)
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}")
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}")
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}")
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_BINARY_DIR}/bin/${CHAPTER}")
endif(WIN32)
# copy shader files to build directory
file(GLOB SHADERS