From b49ea10348753319a5a18c9c457e2d7bffbbfd6c Mon Sep 17 00:00:00 2001 From: Joey de Vries Date: Tue, 23 Nov 2021 14:01:50 +0100 Subject: [PATCH] Fix correct shader names skeletal animation. --- src/8.guest/2020/skeletal_animation/skeletal_animation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/8.guest/2020/skeletal_animation/skeletal_animation.cpp b/src/8.guest/2020/skeletal_animation/skeletal_animation.cpp index 2438fde..e933d5d 100644 --- a/src/8.guest/2020/skeletal_animation/skeletal_animation.cpp +++ b/src/8.guest/2020/skeletal_animation/skeletal_animation.cpp @@ -82,7 +82,7 @@ int main() // build and compile shaders // ------------------------- - Shader ourShader("anim_model_vs.glsl", "anim_model_fs.glsl"); + Shader ourShader("anim_model.vs", "anim_model.fs"); // load models