Fix several texture/shader exercises to use updated code viewer.

This commit is contained in:
Joey de Vries
2020-06-02 17:19:49 +02:00
parent bc75e9bae0
commit b963e2a4c9
13 changed files with 81 additions and 0 deletions

View File

@@ -0,0 +1,11 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
out vec3 ourColor;
void main()
{
gl_Position = vec4(aPos.x, -aPos.y, aPos.z, 1.0); // just add a - to the y position
ourColor = aColor;
}