From d34ddada45d2aa4e1dc6bcb2467977130799f7f5 Mon Sep 17 00:00:00 2001 From: Josh Soref <2119212+jsoref@users.noreply.github.com> Date: Wed, 18 Jan 2023 08:34:28 -0500 Subject: [PATCH] spelling: although Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com> --- includes/irrKlang/ik_ISoundEngine.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/includes/irrKlang/ik_ISoundEngine.h b/includes/irrKlang/ik_ISoundEngine.h index fdb25e8..bc56411 100644 --- a/includes/irrKlang/ik_ISoundEngine.h +++ b/includes/irrKlang/ik_ISoundEngine.h @@ -51,7 +51,7 @@ namespace irrklang \return Only returns a pointer to an ISound if the parameters 'track', 'startPaused' or 'enableSoundEffects' have been set to true. Note: if this method returns an ISound as result, you HAVE to call ISound::drop() after you don't need the ISound interface anymore. Otherwise this - will cause memory waste. This method also may return 0 altough 'track', 'startPaused' or + will cause memory waste. This method also may return 0 although 'track', 'startPaused' or 'enableSoundEffects' have been set to true, if the sound could not be played.*/ virtual ISound* play2D(const char* soundFileName, bool playLooped = false, @@ -79,7 +79,7 @@ namespace irrklang \return Only returns a pointer to an ISound if the parameters 'track', 'startPaused' or 'enableSoundEffects' have been set to true. Note: if this method returns an ISound as result, you HAVE to call ISound::drop() after you don't need the ISound interface anymore. Otherwise this - will cause memory waste. This method also may return 0 altough 'track', 'startPaused' or + will cause memory waste. This method also may return 0 although 'track', 'startPaused' or 'enableSoundEffects' have been set to true, if the sound could not be played.*/ virtual ISound* play2D(ISoundSource* source, bool playLooped = false, @@ -108,7 +108,7 @@ namespace irrklang \return Only returns a pointer to an ISound if the parameters 'track', 'startPaused' or 'enableSoundEffects' have been set to true. Note: if this method returns an ISound as result, you HAVE to call ISound::drop() after you don't need the ISound interface anymore. Otherwise this - will cause memory waste. This method also may return 0 altough 'track', 'startPaused' or + will cause memory waste. This method also may return 0 although 'track', 'startPaused' or 'enableSoundEffects' have been set to true, if the sound could not be played.*/ virtual ISound* play3D(const char* soundFileName, vec3df pos, bool playLooped = false, @@ -137,7 +137,7 @@ namespace irrklang \return Only returns a pointer to an ISound if the parameters 'track', 'startPaused' or 'enableSoundEffects' have been set to true. Note: if this method returns an ISound as result, you HAVE to call ISound::drop() after you don't need the ISound interface anymore. Otherwise this - will cause memory waste. This method also may return 0 altough 'track', 'startPaused' or + will cause memory waste. This method also may return 0 although 'track', 'startPaused' or 'enableSoundEffects' have been set to true, if the sound could not be played.*/ virtual ISound* play3D(ISoundSource* source, vec3df pos, bool playLooped = false,