diff --git a/src/4.advanced_opengl/1.1.depth_testing/depth_testing.cpp b/src/4.advanced_opengl/1.1.depth_testing/depth_testing.cpp index fa95232..70040c3 100644 --- a/src/4.advanced_opengl/1.1.depth_testing/depth_testing.cpp +++ b/src/4.advanced_opengl/1.1.depth_testing/depth_testing.cpp @@ -166,7 +166,7 @@ int main() // shader configuration // -------------------- shader.use(); - shader.setInt("ourTexture", 0); + shader.setInt("texture1", 0); // render loop // -----------