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Add full source code of the finished (and revised code) Breakout example. Not set up for cross-platform compilation as it has irrKlang and FreeType dependency, but at least source code is available online (and can be referenced from Breakout chapters).
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src/7.in_practice/3.2d_game/0.full_source/stb_image.cpp
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src/7.in_practice/3.2d_game/0.full_source/stb_image.cpp
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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