From de610b8fe983ce8c9e5efc373ea7015443cb433c Mon Sep 17 00:00:00 2001 From: Joey de Vries Date: Tue, 9 Jun 2020 13:03:45 +0200 Subject: [PATCH] Use correct shader include for text rendering example. --- src/7.in_practice/2.text_rendering/text_rendering.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/7.in_practice/2.text_rendering/text_rendering.cpp b/src/7.in_practice/2.text_rendering/text_rendering.cpp index aebf199..9ac0a84 100644 --- a/src/7.in_practice/2.text_rendering/text_rendering.cpp +++ b/src/7.in_practice/2.text_rendering/text_rendering.cpp @@ -12,7 +12,7 @@ #include #include FT_FREETYPE_H -#include "Shader.h" +#include void framebuffer_size_callback(GLFWwindow* window, int width, int height); void processInput(GLFWwindow *window);