This commit is contained in:
Joey de Vries
2017-10-21 10:07:27 +02:00
2 changed files with 6 additions and 6 deletions

View File

@@ -3,10 +3,10 @@ out vec4 FragColor;
in vec2 TexCoord;
uniform sampler2D ourTexture1;
uniform sampler2D ourTexture2;
uniform sampler2D texture1;
uniform sampler2D texture2;
void main()
{
FragColor = mix(texture(ourTexture1, TexCoord), texture(ourTexture2, TexCoord), 0.2);
FragColor = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.2);
}