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https://github.com/JoeyDeVries/LearnOpenGL.git
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Fix viewport display for high-DPI devices.
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@@ -49,7 +49,9 @@ int main()
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// Define the viewport dimensions
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// Define the viewport dimensions
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glViewport(0, 0, WIDTH, HEIGHT);
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int width, height;
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glfwGetFramebufferSize(window, &width, &height);
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glViewport(0, 0, width, height);
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// Game loop
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// Game loop
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while (!glfwWindowShouldClose(window))
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while (!glfwWindowShouldClose(window))
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@@ -53,7 +53,9 @@ int main()
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glewInit();
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glewInit();
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// Define the viewport dimensions
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// Define the viewport dimensions
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glViewport(0, 0, WIDTH, HEIGHT);
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int width, height;
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glfwGetFramebufferSize(window, &width, &height);
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glViewport(0, 0, width, height);
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// Build and compile our shader program
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// Build and compile our shader program
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