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https://github.com/JoeyDeVries/LearnOpenGL.git
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Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
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103
includes/glm/ext/scalar_common.hpp
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103
includes/glm/ext/scalar_common.hpp
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/// @ref ext_scalar_common
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/// @file glm/ext/scalar_common.hpp
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///
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/// @defgroup ext_scalar_common GLM_EXT_scalar_common
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/// @ingroup ext
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///
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/// Exposes min and max functions for 3 to 4 scalar parameters.
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///
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/// Include <glm/ext/scalar_common.hpp> to use the features of this extension.
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///
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/// @see core_func_common
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/// @see ext_vector_common
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#pragma once
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// Dependency:
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#include "../common.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_scalar_common extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_scalar_common
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/// @{
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/// Returns the minimum component-wise values of 3 inputs
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///
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/// @tparam T A floating-point scalar type.
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template<typename T>
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GLM_FUNC_DECL T min(T a, T b, T c);
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/// Returns the minimum component-wise values of 4 inputs
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///
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/// @tparam T A floating-point scalar type.
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template<typename T>
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GLM_FUNC_DECL T min(T a, T b, T c, T d);
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/// Returns the maximum component-wise values of 3 inputs
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///
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/// @tparam T A floating-point scalar type.
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template<typename T>
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GLM_FUNC_DECL T max(T a, T b, T c);
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/// Returns the maximum component-wise values of 4 inputs
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///
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/// @tparam T A floating-point scalar type.
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template<typename T>
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GLM_FUNC_DECL T max(T a, T b, T c, T d);
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/// Returns the minimum component-wise values of 2 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmin(T a, T b);
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/// Returns the minimum component-wise values of 3 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmin(T a, T b, T c);
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/// Returns the minimum component-wise values of 4 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmin(T a, T b, T c, T d);
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/// Returns the maximum component-wise values of 2 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmax(T a, T b);
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/// Returns the maximum component-wise values of 3 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmax(T a, T b, T C);
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/// Returns the maximum component-wise values of 4 inputs. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam T A floating-point scalar type.
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///
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<typename T>
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GLM_FUNC_DECL T fmax(T a, T b, T C, T D);
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/// @}
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}//namespace glm
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#include "scalar_common.inl"
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