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Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
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43
includes/glm/ext/scalar_relational.inl
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43
includes/glm/ext/scalar_relational.inl
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#include "../common.hpp"
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#include "../ext/scalar_int_sized.hpp"
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#include "../ext/scalar_uint_sized.hpp"
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#include "../detail/type_float.hpp"
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namespace glm
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{
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool equal(genType const& x, genType const& y, genType const& epsilon)
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{
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return abs(x - y) <= epsilon;
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool notEqual(genType const& x, genType const& y, genType const& epsilon)
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{
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return abs(x - y) > epsilon;
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool equal(genType const& x, genType const& y, int MaxULPs)
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{
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detail::float_t<genType> const a(x);
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detail::float_t<genType> const b(y);
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// Different signs means they do not match.
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if(a.negative() != b.negative())
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{
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// Check for equality to make sure +0==-0
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return a.mantissa() == b.mantissa() && a.exponent() == b.exponent();
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}
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// Find the difference in ULPs.
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typename detail::float_t<genType>::int_type const DiffULPs = abs(a.i - b.i);
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return DiffULPs <= MaxULPs;
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool notEqual(genType const& x, genType const& y, int ULPs)
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{
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return !equal(x, y, ULPs);
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}
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}//namespace glm
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