mirror of
https://github.com/JoeyDeVries/LearnOpenGL.git
synced 2026-01-30 20:13:22 +08:00
Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
This commit is contained in:
34
includes/glm/ext/vector_bool1_precision.hpp
Normal file
34
includes/glm/ext/vector_bool1_precision.hpp
Normal file
@@ -0,0 +1,34 @@
|
||||
/// @ref ext_vector_bool1_precision
|
||||
/// @file glm/ext/vector_bool1_precision.hpp
|
||||
///
|
||||
/// @defgroup ext_vector_bool1_precision GLM_EXT_vector_bool1_precision
|
||||
/// @ingroup ext
|
||||
///
|
||||
/// Exposes highp_bvec1, mediump_bvec1 and lowp_bvec1 types.
|
||||
///
|
||||
/// Include <glm/ext/vector_bool1_precision.hpp> to use the features of this extension.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../detail/type_vec1.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_EXT_vector_bool1_precision extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup ext_vector_bool1_precision
|
||||
/// @{
|
||||
|
||||
/// 1 component vector of bool values.
|
||||
typedef vec<1, bool, highp> highp_bvec1;
|
||||
|
||||
/// 1 component vector of bool values.
|
||||
typedef vec<1, bool, mediump> mediump_bvec1;
|
||||
|
||||
/// 1 component vector of bool values.
|
||||
typedef vec<1, bool, lowp> lowp_bvec1;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
Reference in New Issue
Block a user