Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.

This commit is contained in:
Joey de Vries
2018-12-30 14:27:14 +01:00
parent 239c456ae9
commit f4b6763356
474 changed files with 38219 additions and 38025 deletions

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/// @ref ext_vector_ulp
/// @file glm/ext/vector_ulp.hpp
///
/// @defgroup ext_vector_ulp GLM_EXT_vector_ulp
/// @ingroup ext
///
/// Allow the measurement of the accuracy of a function against a reference
/// implementation. This extension works on floating-point data and provide results
/// in ULP.
///
/// Include <glm/ext/vector_ulp.hpp> to use the features of this extension.
///
/// @see ext_scalar_ulp
/// @see ext_scalar_relational
/// @see ext_vector_relational
#pragma once
// Dependencies
#include "../ext/scalar_ulp.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_vector_ulp extension included")
#endif
namespace glm
{
/// Return the next ULP value(s) after the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> next_float(vec<L, T, Q> const& x);
/// Return the value(s) ULP distance after the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> next_float(vec<L, T, Q> const& x, int ULPs);
/// Return the value(s) ULP distance after the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> next_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs);
/// Return the previous ULP value(s) before the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> prev_float(vec<L, T, Q> const& x);
/// Return the value(s) ULP distance before the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> prev_float(vec<L, T, Q> const& x, int ULPs);
/// Return the value(s) ULP distance before the input value(s).
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam T Floating-point
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, T, Q> prev_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs);
/// Return the distance in the number of ULP between 2 single-precision floating-point scalars.
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, int, Q> float_distance(vec<L, float, Q> const& x, vec<L, float, Q> const& y);
/// Return the distance in the number of ULP between 2 double-precision floating-point scalars.
///
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
/// @tparam Q Value from qualifier enum
///
/// @see ext_scalar_ulp
template<length_t L, typename T, qualifier Q>
GLM_FUNC_DECL vec<L, int64, Q> float_distance(vec<L, double, Q> const& x, vec<L, double, Q> const& y);
/// @}
}//namespace glm
#include "vector_ulp.inl"