mirror of
https://github.com/JoeyDeVries/LearnOpenGL.git
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Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
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@@ -1,55 +1,29 @@
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtc_bitfield
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/// @file glm/gtc/bitfield.hpp
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/// @date 2014-10-25 / 2014-10-25
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_bitfield (dependence)
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///
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/// @defgroup gtc_bitfield GLM_GTC_bitfield
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/// @ingroup gtc
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///
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/// @brief Allow to perform bit operations on integer values
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///
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/// <glm/gtc/bitfield.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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///
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/// Include <glm/gtc/bitfield.hpp> to use the features of this extension.
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///
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/// Allow to perform bit operations on integer values
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#include "../detail/setup.hpp"
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#pragma once
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// Dependencies
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#include "../detail/setup.hpp"
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#include "../detail/precision.hpp"
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#include "../detail/type_int.hpp"
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#include "../ext/scalar_int_sized.hpp"
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#include "../ext/scalar_uint_sized.hpp"
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#include "../detail/qualifier.hpp"
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#include "../detail/_vectorize.hpp"
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#include "type_precision.hpp"
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#include <limits>
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_GTC_bitfield extension included")
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#endif
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@@ -61,172 +35,228 @@ namespace glm
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/// Build a mask of 'count' bits
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///
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/// @see gtc_bitfield
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_DECL genIUType mask(genIUType Bits);
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/// Build a mask of 'count' bits
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Signed and unsigned integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtc_bitfield
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template <typename T, precision P, template <typename, precision> class vecIUType>
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GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> mask(vec<L, T, Q> const& v);
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/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
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///
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/// @see gtc_bitfield
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
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/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Signed and unsigned integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtc_bitfield
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift);
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/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
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///
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/// @see gtc_bitfield
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
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/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Signed and unsigned integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtc_bitfield
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift);
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/// Set to 1 a range of bits.
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///
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/// @see gtc_bitfield
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
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/// Set to 1 a range of bits.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Signed and unsigned integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtc_bitfield
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
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/// Set to 0 a range of bits.
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///
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/// @see gtc_bitfield
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template <typename genIUType>
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template<typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
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/// Set to 0 a range of bits.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Signed and unsigned integer scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtc_bitfield
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount);
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of v.x followed by the first bit of v.y.
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/// The other bits are interleaved following the previous sequence.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint16 bitfieldInterleave(u8vec2 const& v);
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/// Deinterleaves the bits of x.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL glm::u8vec2 bitfieldDeinterleave(glm::uint16 x);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of v.x followed by the first bit of v.y.
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/// The other bits are interleaved following the previous sequence.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint32 bitfieldInterleave(u16vec2 const& v);
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/// Deinterleaves the bits of x.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL glm::u16vec2 bitfieldDeinterleave(glm::uint32 x);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of x followed by the first bit of y.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
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/// Interleaves the bits of x and y.
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/// The first bit is the first bit of v.x followed by the first bit of v.y.
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/// The other bits are interleaved following the previous sequence.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint64 bitfieldInterleave(u32vec2 const& v);
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/// Deinterleaves the bits of x.
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL glm::u32vec2 bitfieldDeinterleave(glm::uint64 x);
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
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/// Interleaves the bits of x, y and z.
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
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/// Interleaves the bits of x, y and z.
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
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/// Interleaves the bits of x, y and z.
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/// Interleaves the bits of x, y and z.
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/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
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/// Interleaves the bits of x, y, z and w.
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/// Interleaves the bits of x, y, z and w.
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/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
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/// Interleaves the bits of x, y, z and w.
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/// Interleaves the bits of x, y, z and w.
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/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
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/// Interleaves the bits of x, y, z and w.
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/// Interleaves the bits of x, y, z and w.
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/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
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/// Interleaves the bits of x, y, z and w.
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/// Interleaves the bits of x, y, z and w.
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/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
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/// The other bits are interleaved following the previous sequence.
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///
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///
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/// @see gtc_bitfield
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GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
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