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https://github.com/JoeyDeVries/LearnOpenGL.git
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Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
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@@ -1,119 +1,91 @@
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_common
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/// @file glm/gtx/common.inl
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/// @date 2014-09-08 / 2014-09-08
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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#include <cmath>
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#include "../gtc/epsilon.hpp"
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#include "../gtc/constants.hpp"
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namespace glm{
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namespace detail
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{
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template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
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template<length_t L, typename T, qualifier Q, bool isFloat = true>
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struct compute_fmod
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return detail::functor2<T, P, vecType>::call(std::fmod, a, b);
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return detail::functor2<vec, L, T, Q>::call(std::fmod, a, b);
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}
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};
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template <typename T, precision P, template <class, precision> class vecType>
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struct compute_fmod<T, P, vecType, false>
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template<length_t L, typename T, qualifier Q>
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struct compute_fmod<L, T, Q, false>
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return a % b;
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}
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};
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}//namespace detail
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template <typename T>
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GLM_FUNC_QUALIFIER bool isdenormal(T const & x)
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template<typename T>
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GLM_FUNC_QUALIFIER bool isdenormal(T const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
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# if GLM_HAS_CXX11_STL
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return std::fpclassify(x) == FP_SUBNORMAL;
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# else
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return x != static_cast<T>(0) && std::fabs(x) < std::numeric_limits<T>::min();
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return epsilonNotEqual(x, static_cast<T>(0), epsilon<T>()) && std::fabs(x) < std::numeric_limits<T>::min();
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# endif
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isdenormal
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<1, T, Q>::bool_type isdenormal
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(
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tvec1<T, P> const & x
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vec<1, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
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return typename tvec1<T, P>::bool_type(
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return typename vec<1, T, Q>::bool_type(
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isdenormal(x.x));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isdenormal
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<2, T, Q>::bool_type isdenormal
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(
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tvec2<T, P> const & x
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vec<2, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
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return typename tvec2<T, P>::bool_type(
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return typename vec<2, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isdenormal
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<3, T, Q>::bool_type isdenormal
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(
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tvec3<T, P> const & x
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vec<3, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
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return typename tvec3<T, P>::bool_type(
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return typename vec<3, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y),
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isdenormal(x.z));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isdenormal
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<4, T, Q>::bool_type isdenormal
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(
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tvec4<T, P> const & x
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vec<4, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
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return typename tvec4<T, P>::bool_type(
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return typename vec<4, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y),
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isdenormal(x.z),
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@@ -121,21 +93,33 @@ namespace detail
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}
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// fmod
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template <typename genType>
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fmod(genType x, genType y)
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{
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return fmod(tvec1<genType>(x), y).x;
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return fmod(vec<1, genType>(x), y).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, T y)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, T y)
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{
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return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, vecType<T, P>(y));
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return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, vec<L, T, Q>(y));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, vecType<T, P> const & y)
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
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{
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return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, y);
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return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, y);
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}
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template <length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> openBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
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{
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return greaterThan(Value, Min) && lessThan(Value, Max);
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}
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template <length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> closeBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
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{
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return greaterThanEqual(Value, Min) && lessThanEqual(Value, Max);
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}
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}//namespace glm
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