Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.

This commit is contained in:
Joey de Vries
2018-12-30 14:27:14 +01:00
parent 239c456ae9
commit f4b6763356
474 changed files with 38219 additions and 38025 deletions

View File

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/// @ref gtx_functions
/// @file glm/gtx/functions.hpp
///
/// @see core (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtx_functions GLM_GTX_functions
/// @ingroup gtx
///
/// Include <glm/gtx/functions.hpp> to use the features of this extension.
///
/// List of useful common functions.
#pragma once
// Dependencies
#include "../detail/setup.hpp"
#include "../detail/qualifier.hpp"
#include "../detail/type_vec2.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_functions extension included")
#endif
namespace glm
{
/// @addtogroup gtx_functions
/// @{
/// 1D gauss function
///
/// @see gtc_epsilon
template<typename T>
GLM_FUNC_DECL T gauss(
T x,
T ExpectedValue,
T StandardDeviation);
/// 2D gauss function
///
/// @see gtc_epsilon
template<typename T, qualifier Q>
GLM_FUNC_DECL T gauss(
vec<2, T, Q> const& Coord,
vec<2, T, Q> const& ExpectedValue,
vec<2, T, Q> const& StandardDeviation);
/// @}
}//namespace glm
#include "functions.inl"