Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.

This commit is contained in:
Joey de Vries
2018-12-30 14:27:14 +01:00
parent 239c456ae9
commit f4b6763356
474 changed files with 38219 additions and 38025 deletions

View File

@@ -1,141 +1,111 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_matrix_query
/// @file glm/gtx/matrix_query.inl
/// @date 2007-03-05 / 2007-03-05
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat2x2<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNull(mat<2, 2, T, Q> const& m, T const& epsilon)
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 2 ; ++i)
for(length_t i = 0; result && i < m.length() ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat3x3<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNull(mat<3, 3, T, Q> const& m, T const& epsilon)
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 3 ; ++i)
for(length_t i = 0; result && i < m.length() ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat4x4<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNull(mat<4, 4, T, Q> const& m, T const& epsilon)
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 4 ; ++i)
for(length_t i = 0; result && i < m.length() ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon)
template<length_t C, length_t R, typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isIdentity(mat<C, R, T, Q> const& m, T const& epsilon)
{
bool result = true;
for(detail::component_count_t i(0); result && i < detail::component_count(m[0]); ++i)
for(length_t i = 0; result && i < m[0].length() ; ++i)
{
for(detail::component_count_t j(0); result && j < i ; ++j)
for(length_t j = 0; result && j < i ; ++j)
result = abs(m[i][j]) <= epsilon;
if(result)
result = abs(m[i][i] - 1) <= epsilon;
for(detail::component_count_t j(i + 1); result && j < detail::component_count(m); ++j)
for(length_t j = i + 1; result && j < m.length(); ++j)
result = abs(m[i][j]) <= epsilon;
}
return result;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNormalized(mat<2, 2, T, Q> const& m, T const& epsilon)
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
result = isNormalized(m[i], epsilon);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
{
typename tmat2x2<T, P>::col_type v;
for(detail::component_count_t j(0); j < detail::component_count(m); ++j)
typename mat<2, 2, T, Q>::col_type v;
for(length_t j = 0; j < m.length(); ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNormalized(mat<3, 3, T, Q> const& m, T const& epsilon)
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
result = isNormalized(m[i], epsilon);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
{
typename tmat3x3<T, P>::col_type v;
for(detail::component_count_t j(0); j < detail::component_count(m); ++j)
typename mat<3, 3, T, Q>::col_type v;
for(length_t j = 0; j < m.length(); ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon)
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isNormalized(mat<4, 4, T, Q> const& m, T const& epsilon)
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
result = isNormalized(m[i], epsilon);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
for(length_t i = 0; result && i < m.length(); ++i)
{
typename tmat4x4<T, P>::col_type v;
for(detail::component_count_t j(0); j < detail::component_count(m); ++j)
typename mat<4, 4, T, Q>::col_type v;
for(length_t j = 0; j < m.length(); ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon)
template<length_t C, length_t R, typename T, qualifier Q>
GLM_FUNC_QUALIFIER bool isOrthogonal(mat<C, R, T, Q> const& m, T const& epsilon)
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m) - 1; ++i)
for(detail::component_count_t j(i + 1); result && j < detail::component_count(m); ++j)
bool result = true;
for(length_t i(0); result && i < m.length() - 1; ++i)
for(length_t j(i + 1); result && j < m.length(); ++j)
result = areOrthogonal(m[i], m[j], epsilon);
if(result)
{
matType<T, P> tmp = transpose(m);
for(detail::component_count_t i(0); result && i < detail::component_count(m) - 1 ; ++i)
for(detail::component_count_t j(i + 1); result && j < detail::component_count(m); ++j)
mat<C, R, T, Q> tmp = transpose(m);
for(length_t i(0); result && i < m.length() - 1 ; ++i)
for(length_t j(i + 1); result && j < m.length(); ++j)
result = areOrthogonal(tmp[i], tmp[j], epsilon);
}
return result;