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Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
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includes/glm/simd/exponential.h
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includes/glm/simd/exponential.h
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/// @ref simd
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/// @file glm/simd/experimental.h
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#pragma once
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#include "platform.h"
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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GLM_FUNC_QUALIFIER glm_f32vec4 glm_vec1_sqrt_lowp(glm_f32vec4 x)
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{
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return _mm_mul_ss(_mm_rsqrt_ss(x), x);
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}
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GLM_FUNC_QUALIFIER glm_f32vec4 glm_vec4_sqrt_lowp(glm_f32vec4 x)
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{
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return _mm_mul_ps(_mm_rsqrt_ps(x), x);
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}
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#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
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