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mirror of https://github.com/JoeyDeVries/LearnOpenGL.git synced 2026-01-30 20:13:22 +08:00
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411 Commits 2 Branches 0 Tags
0f3d3160bb25532c0d2fba5665414b3fb0aa593f
Commit Graph

8 Commits

Author SHA1 Message Date
N. Pattakos
93be6f82ab update merge request as requested by JoeyDeVries: no auto or GLtypes 2022-01-10 00:45:44 +01:00
N. Pattakos
72f3e37150 fix narrowing conversions (eg double to float, size_t to GLsizei) 2022-01-08 00:20:26 +01:00
Joey de Vries
37892e5370 Missed a few code files for removing the unnecesasry OS X compile comment. 2020-04-23 11:59:53 +02:00
Joey de Vries
f4b6763356 Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant. 2018-12-30 14:27:14 +01:00
Shivpratap Chauhan
2d16ef0fe2 GLFW hint GLFW_OPENGL_FORWARD_COMPAT is must on osx to create glfw
window successfully
2017-07-12 17:06:00 +05:30
Joey de Vries
320db41e89 Code re-work and content update: lighting. 2017-05-30 19:23:56 +02:00
Joey de Vries
18e5fdb443 Code/content re-work: getting started. 2017-05-29 23:47:28 +02:00
Joey de Vries
edbc854ab2 Complete code re-work 'Getting Started' tutorials. 2017-04-06 21:05:54 +02:00
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