Andrew Parlane
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1e9908378e
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Deferred Shading: Fixed bug with the normal texture component of the
gBuffer.
The texture was being set up as GL_RGB instead of GL_RGB16F which caused
negative components of normals to be set to 0.
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2016-01-19 22:29:05 -04:00 |
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Marin Nilsson
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26758e0dea
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Merge remote-tracking branch 'upstream/master'
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2015-08-02 13:49:33 +02:00 |
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zryan3
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bebe39c0be
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refactored CMakeLists to build for Linux Mint 17.2, and removed std::sqrtf which is not apart of GCC C++ libraries apparently
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2015-08-02 00:40:56 -07:00 |
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Marin Nilsson
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a8a8d11f22
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Support for out-of-source builds.
Uses environment variable to tell the program where to find resource
files.
Sharder sources are still search for in the current workind directory.
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2015-07-30 21:48:41 +02:00 |
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Joey de Vries
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eac76c9a50
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New tutorial code
Added code of new tutorials to the repository
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2015-07-15 11:48:45 +02:00 |
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Joey de Vries
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8d0df8edb8
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Added new project/code files
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2015-04-27 13:37:18 +02:00 |
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