Commit Graph

10 Commits

Author SHA1 Message Date
J. de Vries
bd75a3b830 Issue #32: Removed C++ variable list initialization due to compiler conflicts. 2016-05-24 13:31:26 +02:00
J. de Vries
a4c2bb2498 Updated GLM version w/ now standard radians as angles. 2016-05-11 20:04:52 +02:00
Marin Nilsson
1d2b1dae19 Out-of-source builds without environment variables.
Using CMake's configure_file command to generate a header file defining
a C string containing the path to the source root directory; the
directory where the resource folder is. Textures and models can now be
found directly as long the user doesn't move stuff around.

Shaders are still a problem.
2015-08-04 19:41:08 +02:00
Marin Nilsson
a8a8d11f22 Support for out-of-source builds.
Uses environment variable to tell the program where to find resource
files.
Sharder sources are still search for in the current workind directory.
2015-07-30 21:48:41 +02:00
Joey de Vries
eac76c9a50 New tutorial code
Added code of new tutorials to the repository
2015-07-15 11:48:45 +02:00
Joey de Vries
c4c3221de9 Added Parallax Mapping code/resources
Added code samples and necessary texture resources for upcoming Parallax
Mapping tutorial
2015-06-04 19:59:04 +02:00
Joey de Vries
2a0a415c8f Normal mapping code
Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
2015-05-26 22:00:21 +02:00
Joey de Vries
8d0df8edb8 Added new project/code files 2015-04-27 13:37:18 +02:00
zmertens
4a96cd428c modified CMakeLists and fixed includes 2015-03-31 00:02:08 -07:00
Joey de Vries
f28ad1e256 Initial commit, all code samples with working CMake script for VS/Windows. 2015-03-23 15:42:04 +01:00