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mirror of https://github.com/JoeyDeVries/LearnOpenGL.git synced 2026-01-30 20:13:22 +08:00
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310 Commits 2 Branches 0 Tags
7f41f1fcee10ebb2ebe5f576dae0a802d461c169
Commit Graph

10 Commits

Author SHA1 Message Date
Joey de Vries
f36653f736 Source/model tweaks for updated revision. 2020-05-04 10:57:08 +02:00
Joey de Vries
91f53af052 Remove unnecessary 'uncomment' statement from all code samples. 2020-04-22 16:37:07 +02:00
Joey de Vries
f4b6763356 Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant. 2018-12-30 14:27:14 +01:00
Joey de Vries
3309ae604b Fix skybox order. 2018-01-22 19:11:11 +01:00
Joey de Vries
2e0035a8d4 fix: use radians instead of degrees for camera zoom. 2017-09-21 08:35:13 +02:00
Shivpratap Chauhan
2d16ef0fe2 GLFW hint GLFW_OPENGL_FORWARD_COMPAT is must on osx to create glfw
window successfully
2017-07-12 17:06:00 +05:30
Matthew Taylor
4a94fbf2bf Add commented out code to allow window creation on OSX 2017-06-18 01:53:16 +01:00
Joey de Vries
49d8d895ae Updated source code to reflect content changes (code re-work): advanced OpenGL and model-loading. 2017-05-31 23:12:15 +02:00
Joey de Vries
c763be2c08 Code re-work: Advanced OpenGL 2017-04-19 22:05:36 +02:00
Joey de Vries
4b6b4d6377 Start code re-work Advanced OpenGL chapter. 2017-04-17 20:40:26 +02:00
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