Files
LearnOpenGL/src/2.lighting/4.1.lighting_maps_diffuse_map/4.1.light_cube.fs
Josh Soref 42c5ad78bb spelling: all
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2023-01-22 18:10:39 -05:00

7 lines
115 B
GLSL

#version 330 core
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0); // set all 4 vector values to 1.0
}