Files
LearnOpenGL/src/5.advanced_lighting
Andrew Parlane 1e9908378e Deferred Shading: Fixed bug with the normal texture component of the
gBuffer.

The texture was being set up as GL_RGB instead of GL_RGB16F which caused
negative components of normals to be set to 0.
2016-01-19 22:29:05 -04:00
..
2015-07-30 21:48:41 +02:00
2015-07-30 21:48:41 +02:00
2015-07-30 21:48:41 +02:00
2015-07-30 21:48:41 +02:00