Files
LearnOpenGL/src/8.guest/2021/2.csm/10.debug_cascade.vs
David Siegel 33c4f75d29 2.3.csm: fix mac os issues
1. Lower OpenGL demands: the demo works fine with v4.1. No need to require v4.6 which is not available on mac os.

2. Use actual framebuffer size to fix viewport issues on retina displays.
2023-05-16 22:22:57 +02:00

11 lines
171 B
GLSL

#version 410 core
layout (location = 0) in vec3 aPos;
uniform mat4 view;
uniform mat4 projection;
void main()
{
gl_Position = projection * view * vec4(aPos, 1.0);
}