Files
LearnOpenGL/src/1.getting_started/3.3.shaders_class/3.3.shader.fs
2017-04-06 21:05:54 +02:00

9 lines
111 B
GLSL

#version 330 core
out vec4 fragColor;
in vec3 ourColor;
void main()
{
fragColor = vec4(ourColor, 1.0f);
}