Files
opengl-learn/lighting-colors/shaders/colors.fs
2025-12-29 09:08:40 +08:00

10 lines
160 B
GLSL

#version 330 core
out vec4 FragColor;
uniform vec3 objectColor;
uniform vec3 lightColor;
void main() {
FragColor = vec4(lightColor * objectColor, 1.0);
}