31 lines
656 B
C++
31 lines
656 B
C++
#pragma once
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#include <QOpenGLVersionProfile>
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#include <QtGui/QOpenGLFunctions_3_3_Core>
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#include <QtWidgets/qopenglwidget.h>
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#include <QtWidgets/qwidget.h>
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class Shader {
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public:
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Shader(const std::string& vpath, const std::string& fpath) {
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}
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private:
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unsigned int ID;
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};
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class GLWidget: public QOpenGLWidget,
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protected QOpenGLFunctions_3_3_Core {
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Q_OBJECT
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public:
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explicit GLWidget(QWidget* parent = nullptr);
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~GLWidget() override;
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protected:
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void initializeGL() override;
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void resizeGL(int w, int h) override;
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void paintGL() override;
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// void keyPressEvent(QKeyEvent* e) override;
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private:
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}; |