This commit is contained in:
2025-09-28 17:05:51 +08:00
parent 8eb80ab66d
commit d97fa3e0fe
398 changed files with 18737 additions and 0 deletions

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cmake_minimum_required(VERSION 3.16)
project(13-StatesTransitions VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 6.4 REQUIRED COMPONENTS Quick)
qt_standard_project_setup()
qt_add_executable(app13-StatesTransitions
main.cpp
)
qt_add_resources(app13-StatesTransitions "images"
PREFIX /
FILES
images/treespringsmall.png
images/treesummersmall.png
)
qt_add_qml_module(app13-StatesTransitions
URI 13-StatesTransitions
VERSION 1.0
QML_FILES Main.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(app13-StatesTransitions PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.app13-StatesTransitions
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_link_libraries(app13-StatesTransitions
PRIVATE Qt6::Quick
)
include(GNUInstallDirs)
install(TARGETS app13-StatesTransitions
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

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import QtQuick
Window {
width: 640
height: 480
visible: true
title: qsTr("States and Transitions")
Rectangle{
id: containerRectId
anchors.fill: parent
//Sky
Rectangle{
id: skyId
width: parent.width
height: 200
color: "blue"
}
Rectangle{
id: groundId
anchors.top: skyId.bottom
anchors.bottom: parent.bottom
width: parent.width
color: "lime"
}
Image{
id: treeSummerId
x: 50
y: 100
width: 200
height: 300
source: "qrc:/images/treesummersmall.png"
}
Image{
id: treeSpringId
x: 50
y: 100
width: 200
height: 300
source: "qrc:/images/treespringsmall.png"
}
Rectangle{
id: sunId
x: parent.width - width - 100
y: 50
width: 100
height: 100
color: "yellow"
radius: 600
}
state: "spring"
states: [
//Spring
State{
name: "spring"
PropertyChanges {
target: skyId
color: "deepskyblue"
}
PropertyChanges {
target: treeSummerId
opacity: 0
}
PropertyChanges {
target: treeSpringId
opacity: 1
}
PropertyChanges {
target: groundId
color: "lime"
}
PropertyChanges {
target: sunId
color: "lightyellow"
}
},
//Summer
State{
name: "summer"
PropertyChanges {
target: skyId
color: "lightblue"
}
PropertyChanges {
target: treeSummerId
opacity: 1
}
PropertyChanges {
target: treeSpringId
opacity: 0
}
PropertyChanges {
target: groundId
color: "darkkhaki"
}
PropertyChanges {
target: sunId
color: "yellow"
}
}
]
//Transitions
transitions: [
Transition{
from: "summer"
to: "spring"
ColorAnimation{
duration: 500
}
NumberAnimation{
property: "opacity"
duration: 500
}
},
Transition{
from: "spring"
to: "summer"
ColorAnimation{
duration: 500
}
NumberAnimation{
property: "opacity"
duration: 500
}
}
]
MouseArea{
anchors.fill: parent
onClicked: function(){
containerRectId.state = (containerRectId.state === "spring" ? "summer" : "spring")
}
}
}
}

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#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
const QUrl url(u"qrc:/13-StatesTransitions/Main.qml"_qs);
QObject::connect(
&engine,
&QQmlApplicationEngine::objectCreationFailed,
&app,
[]() { QCoreApplication::exit(-1); },
Qt::QueuedConnection);
engine.load(url);
return app.exec();
}