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cmake_minimum_required(VERSION 3.16)
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project(3-AnimationsIntro VERSION 0.1 LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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find_package(Qt6 6.4 REQUIRED COMPONENTS Quick)
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qt_standard_project_setup()
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qt_add_executable(app3-AnimationsIntro
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main.cpp
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)
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qt_add_qml_module(app3-AnimationsIntro
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URI 3-AnimationsIntro
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VERSION 1.0
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QML_FILES Main.qml
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)
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# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
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# If you are developing for iOS or macOS you should consider setting an
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# explicit, fixed bundle identifier manually though.
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set_target_properties(app3-AnimationsIntro PROPERTIES
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# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.app3-AnimationsIntro
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MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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MACOSX_BUNDLE TRUE
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WIN32_EXECUTABLE TRUE
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)
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target_link_libraries(app3-AnimationsIntro
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PRIVATE Qt6::Quick
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)
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include(GNUInstallDirs)
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install(TARGETS app3-AnimationsIntro
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BUNDLE DESTINATION .
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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)
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import QtQuick
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Window {
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id: rootId
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width: 640
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height: 480
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visible: true
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title: qsTr("Animations Intro")
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property bool running: false
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Rectangle{
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id: containerRectId
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anchors.fill: parent
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color: "beige"
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Rectangle{
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id: containedRectId
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width: 100
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height: 100
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x: 50
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y: 50
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color: "dodgerblue"
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PropertyAnimation on x {
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to: 530
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duration: 2000
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running: rootId.running
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}
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NumberAnimation on y {
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to: 300
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duration: 2000
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running: rootId.running
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}
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RotationAnimation on rotation {
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to: 600
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duration: 2000
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running: rootId.running
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}
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}
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MouseArea{
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anchors.fill: parent
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onPressed: function(){
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rootId.running = true
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}
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onReleased: function(){
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rootId.running = false
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}
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}
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}
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}
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@@ -0,0 +1,19 @@
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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const QUrl url(u"qrc:/3-AnimationsIntro/Main.qml"_qs);
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QObject::connect(
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&engine,
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&QQmlApplicationEngine::objectCreationFailed,
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&app,
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[]() { QCoreApplication::exit(-1); },
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Qt::QueuedConnection);
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engine.load(url);
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return app.exec();
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}
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