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cmake_minimum_required(VERSION 3.16)
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project(7-SpringAnimation VERSION 0.1 LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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find_package(Qt6 6.4 REQUIRED COMPONENTS Quick)
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qt_standard_project_setup()
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qt_add_executable(app7-SpringAnimation
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main.cpp
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)
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qt_add_qml_module(app7-SpringAnimation
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URI 7-SpringAnimation
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VERSION 1.0
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QML_FILES Main.qml
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)
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# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
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# If you are developing for iOS or macOS you should consider setting an
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# explicit, fixed bundle identifier manually though.
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set_target_properties(app7-SpringAnimation PROPERTIES
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# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.app7-SpringAnimation
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MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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MACOSX_BUNDLE TRUE
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WIN32_EXECUTABLE TRUE
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)
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target_link_libraries(app7-SpringAnimation
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PRIVATE Qt6::Quick
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)
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include(GNUInstallDirs)
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install(TARGETS app7-SpringAnimation
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BUNDLE DESTINATION .
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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)
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import QtQuick
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Window {
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width: 640
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height: 480
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visible: true
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title: qsTr("SpringAnimation")
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Rectangle{
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id: containerRectId
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anchors.fill: parent
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color: "beige"
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Rectangle{
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id: containedRectId
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width: 100
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height: 100
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x: 50
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y: 50
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color: "dodgerblue"
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/*
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Behavior on x{
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SpringAnimation{
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spring: 5
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damping: 0.2
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duration: 3000
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}
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}
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Behavior on y{
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SpringAnimation{
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spring: 5
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damping: 0.2
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duration: 3000
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}
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}
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*/
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SpringAnimation{
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id: springAnimationId
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target: containedRectId
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property: "x"
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spring: 5
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damping: 0.2
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duration: 3000
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}
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}
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MouseArea{
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anchors.fill: parent
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onClicked: function(mouse){
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/*
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containedRectId.x = mouse.x
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containedRectId.y = mouse.y
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*/
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springAnimationId.stop()
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springAnimationId.from = containedRectId.x
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springAnimationId.to = mouse.x
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springAnimationId.start()
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}
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}
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}
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}
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@@ -0,0 +1,19 @@
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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const QUrl url(u"qrc:/7-SpringAnimation/Main.qml"_qs);
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QObject::connect(
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&engine,
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&QQmlApplicationEngine::objectCreationFailed,
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&app,
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[]() { QCoreApplication::exit(-1); },
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Qt::QueuedConnection);
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engine.load(url);
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return app.exec();
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}
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