Files
2025-09-28 17:05:51 +08:00

72 lines
1.6 KiB
QML

import QtQuick
Window {
width: 640
height: 480
visible: true
title: qsTr("SmoothedAnimation")
/*
Rectangle{
id: containerRectId
anchors.fill: parent
color: "beige"
Rectangle{
id: containedRectId
width: 100
height: 100
x: 50
y: 50
color: "dodgerblue"
SmoothedAnimation{
id: smoothedAnimationId
target: containedRectId
property: "x"
duration: 2000
}
}
}
MouseArea{
anchors.fill: parent
onClicked: function(mouse){
smoothedAnimationId.from = containedRectId.x
smoothedAnimationId.to = mouse.x
smoothedAnimationId.start()
}
}
*/
Rectangle{
anchors.fill: parent
color: "lightgray"
Rectangle {
//The rectangle doing the tracking
width: 60; height: 60
x: rect1.x - 5; y: rect1.y - 5
color: "green"
Behavior on x { SmoothedAnimation { velocity: 200 } }
Behavior on y { SmoothedAnimation { velocity: 200 } }
}
Rectangle {
//The rectangle being tracked.
id: rect1
width: 50; height: 50
color: "red"
}
focus: true
Keys.onRightPressed: rect1.x = rect1.x + 100
Keys.onLeftPressed: rect1.x = rect1.x - 100
Keys.onUpPressed: rect1.y = rect1.y - 100
Keys.onDownPressed: rect1.y = rect1.y + 100
}
}