fix:make zerocolor edge
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@@ -219,7 +219,7 @@ replication border mode.
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@see cv::warpAffine
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*/
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CVAPI(void) cvWarpAffine( const CvArr* src, CvArr* dst, const CvMat* map_matrix,
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int flags CV_DEFAULT(+CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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CvScalar fillval CV_DEFAULT(cvScalarAll(0)) );
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/** @brief Computes affine transform matrix for mapping src[i] to dst[i] (i=0,1,2)
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@@ -239,7 +239,7 @@ CVAPI(CvMat*) cv2DRotationMatrix( CvPoint2D32f center, double angle,
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@see cv::warpPerspective
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*/
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CVAPI(void) cvWarpPerspective( const CvArr* src, CvArr* dst, const CvMat* map_matrix,
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int flags CV_DEFAULT(+CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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CvScalar fillval CV_DEFAULT(cvScalarAll(0)) );
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/** @brief Computes perspective transform matrix for mapping src[i] to dst[i] (i=0,1,2,3)
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@@ -254,7 +254,7 @@ CVAPI(CvMat*) cvGetPerspectiveTransform( const CvPoint2D32f* src,
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*/
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CVAPI(void) cvRemap( const CvArr* src, CvArr* dst,
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const CvArr* mapx, const CvArr* mapy,
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int flags CV_DEFAULT(+CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS),
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CvScalar fillval CV_DEFAULT(cvScalarAll(0)) );
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/** @brief Converts mapx & mapy from floating-point to integer formats for cvRemap
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@@ -268,14 +268,14 @@ CVAPI(void) cvConvertMaps( const CvArr* mapx, const CvArr* mapy,
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*/
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CVAPI(void) cvLogPolar( const CvArr* src, CvArr* dst,
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CvPoint2D32f center, double M,
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int flags CV_DEFAULT(+CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS));
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS));
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/** Performs forward or inverse linear-polar image transform
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@see cv::warpPolar
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*/
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CVAPI(void) cvLinearPolar( const CvArr* src, CvArr* dst,
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CvPoint2D32f center, double maxRadius,
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int flags CV_DEFAULT(+CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS));
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS));
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#ifdef _MSC_VER
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#pragma warning( pop )
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