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2025-10-20 00:32:01 +08:00
parent edac742f6a
commit 6ad03fc44f
106 changed files with 52165 additions and 0 deletions

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#include "animatable.hh"
#include <qdebug.h>
using namespace creeper;
#include <qtimer.h>
using qwidget = QWidget;
using qtimer = QTimer;
struct Animatable::Impl {
qwidget& component;
qtimer scheduler;
std::vector<std::unique_ptr<ITransitionTask>> transition_tasks;
explicit Impl(auto& component, int hz = 90) noexcept
: component { component } {
scheduler.connect(&scheduler, &qtimer::timeout, [this] { update(); });
scheduler.setInterval(1'000 / hz);
}
auto set_frame_rate(int hz) noexcept -> void { scheduler.setInterval(1'000 / hz); }
auto push_transition_task(std::unique_ptr<ITransitionTask> task) noexcept -> void {
transition_tasks.push_back(std::move(task));
if (!scheduler.isActive()) scheduler.start();
}
auto update() noexcept -> void {
const auto [first, last] = std::ranges::remove_if(transition_tasks,
[](const std::unique_ptr<ITransitionTask>& task) { return !task->update(); });
component.update();
transition_tasks.erase(first, last);
if (transition_tasks.empty()) {
scheduler.stop();
}
}
};
Animatable::Animatable(QWidget& component) noexcept
: pimpl { std::make_unique<Impl>(component) } { }
Animatable::~Animatable() = default;
auto Animatable::set_frame_rate(int hz) noexcept -> void {
pimpl->set_frame_rate(hz); //
}
auto Animatable::push_transition_task(std::unique_ptr<ITransitionTask> task) noexcept -> void {
pimpl->push_transition_task(std::move(task));
}

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#pragma once
#include "modern-qt/utility/wrapper/pimpl.hh"
#include <qwidget.h>
namespace creeper {
/// @note
/// Ends after the calculation is completed or the controller call ends
struct ITransitionTask {
virtual ~ITransitionTask() noexcept = default;
virtual auto update() noexcept -> bool = 0;
};
class Animatable {
CREEPER_PIMPL_DEFINITION(Animatable)
public:
explicit Animatable(QWidget& widget) noexcept;
auto set_frame_rate(int hz) noexcept -> void;
auto get_frame_rate() const noexcept -> int;
auto push_transition_task(std::unique_ptr<ITransitionTask> task) noexcept -> void;
};
}

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#pragma once
#include <eigen3/Eigen/Dense>
#include <qcolor.h>
#include <qrect.h>
namespace creeper::animate {
template <typename T>
constexpr auto zero() noexcept {
if constexpr (std::is_arithmetic_v<T>) {
return T { 0 };
} else if constexpr (requires { T::Zero(); }) {
return T::Zero();
} else {
static_assert(sizeof(T) == 0, "zero() not implemented for this type");
}
}
template <typename T>
constexpr auto magnitude(const T& error) noexcept {
if constexpr (std::is_arithmetic_v<T>) {
return std::abs(error);
} else if constexpr (requires { error.norm(); }) {
return std::abs(error.norm());
} else {
static_assert(sizeof(T) == 0, "magnitude() not implemented for this type");
}
}
template <typename T>
constexpr auto normalize(const T& error) noexcept {
if constexpr (std::is_arithmetic_v<T>) {
return error;
} else if constexpr (requires { error.norm(); }) {
return error.norm();
} else {
static_assert(sizeof(T) == 0, "magnitude() not implemented for this type");
}
}
template <typename T>
constexpr auto interpolate(const T& start, const T& end, double t) noexcept -> T {
const auto clamped_t = std::clamp(t, 0., 1.);
if constexpr (std::is_arithmetic_v<T>) {
return static_cast<T>(start + (end - start) * clamped_t);
} else if constexpr ( //
requires(const T& a, const T& b, const double f) {
{ a - b } -> std::convertible_to<T>;
{ a * f } -> std::convertible_to<T>;
{ a + b } -> std::convertible_to<T>;
}) {
return start + (end - start) * clamped_t;
} else {
static_assert(sizeof(T) == 0,
"interpolate() requires T to be an arithmetic type or define +, -, and scalar "
"multiplication.");
}
}
constexpr auto interpolate(const QRectF& start, const QRectF& end, double position) -> QRectF {
position = qBound(0.0, position, 1.0);
auto _1 = start.left() + (end.left() - start.left()) * position;
auto _2 = start.top() + (end.top() - start.top()) * position;
auto _3 = start.width() + (end.width() - start.width()) * position;
auto _4 = start.height() + (end.height() - start.height()) * position;
return { _1, _2, _3, _4 };
}
}
namespace creeper {
constexpr auto from_color(const QColor& color) -> Eigen::Vector4d {
return Eigen::Vector4d(color.red(), color.green(), color.blue(), color.alpha());
}
constexpr auto from_vector4(const Eigen::Vector4d& vector) -> QColor {
return QColor(vector[0], vector[1], vector[2], vector[3]);
}
constexpr auto extract_rect(const QRectF& rect, double w_weight, double h_weight) -> QRectF {
double rw, rh;
if (rect.width() * h_weight > rect.height() * w_weight) {
rh = rect.height();
rw = rh * w_weight / h_weight;
} else {
rw = rect.width();
rh = rw * h_weight / w_weight;
}
const auto center = rect.center();
return QRectF(center.x() - rw / 2, center.y() - rh / 2, rw, rh);
}
}

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#pragma once
namespace creeper {
struct NormalAccessor {
auto get_value(this auto const& self) { return self.value; }
auto set_value(this auto& self, auto const& t) { self.value = t; }
auto get_target(this auto const& self) { return self.target; }
auto set_target(this auto& self, auto const& t) { self.target = t; }
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct LinearState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value = animate::zero<T>();
T target = animate::zero<T>();
struct {
double speed = 1.0;
double epsilon = 1e-2;
} config;
struct {
TimePoint last_timestamp;
} details;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - details.last_timestamp;
if (elapsed_time > threshold) {
details.last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto now = Clock::now();
const auto duration = now - details.last_timestamp;
const auto dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
details.last_timestamp = now;
return animate::magnitude(target - value) > config.epsilon;
}
const auto delta = target - value;
const auto dist = animate::magnitude(delta);
if (dist <= config.epsilon) {
value = target;
details.last_timestamp = now;
return false;
}
const auto direction = animate::normalize(delta);
const auto step = config.speed * dt;
if (step >= dist) {
value = target;
} else {
value += direction * step;
}
details.last_timestamp = now;
return true;
}
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct PidState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value = animate::zero<T>();
T target = animate::zero<T>();
struct {
double kp = 1.0;
double ki = 0.0;
double kd = 0.1;
double epsilon = 1e-3;
} config;
struct {
T integral_error = animate::zero<T>();
T last_error = animate::zero<T>();
TimePoint last_timestamp;
} details;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - details.last_timestamp;
if (elapsed_time > threshold) {
details.last_error = target - value;
details.last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto kp = config.kp;
const auto ki = config.ki;
const auto kd = config.kd;
const auto now = Clock::now();
const auto duration = now - details.last_timestamp;
const auto dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
details.last_timestamp = now;
return animate::magnitude(target - value) > config.epsilon;
}
const auto current_error = target - value;
if (animate::magnitude(current_error) <= config.epsilon
&& animate::magnitude(details.last_error) <= config.epsilon) {
value = target;
details.integral_error = animate::zero<T>();
details.last_error = animate::zero<T>();
details.last_timestamp = now;
return false;
}
const auto proportional_term = kp * current_error;
details.integral_error += current_error * dt;
const auto integral_term = ki * details.integral_error;
const auto derivative_error = (current_error - details.last_error) / dt;
const auto derivative_term = kd * derivative_error;
const auto output = proportional_term + integral_term + derivative_term;
value += output * dt;
details.last_error = current_error;
details.last_timestamp = now;
return true;
}
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct SpringState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value;
T target;
T velocity = animate::zero<T>();
TimePoint last_timestamp = Clock::now();
struct {
double k = 1.0;
double d = 0.1;
double epsilon = 1e-1;
} config;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - last_timestamp;
if (elapsed_time > threshold) {
const auto error = target - value;
velocity = animate::zero<T>();
last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto now = Clock::now();
const auto duration = now - last_timestamp;
const double dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
last_timestamp = now;
return std::abs(animate::magnitude(target - value)) > config.epsilon;
}
const auto error = value - target;
const auto a_force = -config.k * error;
const auto a_damping = -config.d * velocity;
const auto a_total = a_force + a_damping;
velocity += a_total * dt;
value += velocity * dt;
last_timestamp = now;
const bool done =
animate::magnitude(error) < config.epsilon && std::abs(velocity) < config.epsilon;
if (done) velocity = animate::zero<T>();
return !done;
}
};
}

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#pragma once
#include "animatable.hh"
namespace creeper {
template <class T>
concept transition_state_trait = requires(T& t) {
typename T::ValueT;
{ t.get_value() } -> std::same_as<typename T::ValueT>;
{ t.get_target() } -> std::same_as<typename T::ValueT>;
{ t.set_value(std::declval<typename T::ValueT>()) };
{ t.set_target(std::declval<typename T::ValueT>()) };
{ t.update() } -> std::same_as<bool>;
};
// Functor like lambda
template <transition_state_trait State>
struct TransitionTask : public ITransitionTask {
public:
explicit TransitionTask(std::shared_ptr<State> state, std::shared_ptr<bool> token) noexcept
: state { std::move(state) }
, running { std::move(token) } { }
~TransitionTask() override = default;
auto update() noexcept -> bool override {
return *running && state->update(); //
}
private:
std::shared_ptr<State> state;
std::shared_ptr<bool> running;
};
template <transition_state_trait State>
struct TransitionValue {
public:
using T = State::ValueT;
explicit TransitionValue(Animatable& animatable, std::shared_ptr<State> state) noexcept
: animatable { animatable }
, state { std::move(state) } { }
auto get_state() const noexcept -> const State& { return *state; }
auto get_value() const noexcept { return state->get_value(); }
auto get_target() const noexcept { return state->get_target(); }
operator T() const noexcept { return state->get_value(); }
auto transition_to(const T& to) noexcept -> void {
// Update target of state
state->set_target(to);
// Clear last transition task
if (running) {
*running = false;
}
running = std::make_shared<bool>(true);
// Push new transition task
auto task = std::make_unique<TransitionTask<State>>(state, running);
animatable.push_transition_task(std::move(task));
}
auto snap_to(T to) noexcept -> void {
state->set_value(std::move(to));
state->set_target(std::move(to));
if (running) *running = false;
}
private:
std::shared_ptr<State> state;
std::shared_ptr<bool> running;
Animatable& animatable;
};
template <transition_state_trait State>
inline auto make_transition(Animatable& core, std::shared_ptr<State> state) {
return std::make_unique<TransitionValue<State>>(core, state);
}
}

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#pragma once
#include "modern-qt/utility/animation/state/accessor.hh"
#include "modern-qt/utility/animation/transition.hh"
#include <QColor>
#include <QPainter>
#include <QPainterPath>
#include <QPointF>
#include <memory>
#include <vector>
namespace creeper {
struct WaterRippleState : public NormalAccessor {
using ValueT = double;
QPointF origin;
double value = 0.0;
double target = 0.0;
double speed = 1.0;
auto update() noexcept -> bool {
value += speed;
return value < target;
}
};
class WaterRippleRenderer {
public:
explicit WaterRippleRenderer(Animatable& core, double speed)
: animatable { core }
, speed { speed } { }
auto clicked(const QPointF& origin, double max_distance) noexcept -> void {
auto state = std::make_shared<WaterRippleState>();
state->origin = origin;
state->speed = speed;
state->target = max_distance;
auto ripple = make_transition(animatable, state);
ripple->transition_to(max_distance);
ripples.push_back(std::move(ripple));
}
auto renderer(const QPainterPath& clip_path, const QColor& water_color) noexcept {
return [&, this](QPainter& painter) {
std::erase_if(ripples, [&](const auto& ripple) {
const auto& state = ripple->get_state();
const auto opacity = 1.0 - state.value / state.target;
painter.setRenderHint(QPainter::Antialiasing);
painter.setClipPath(clip_path);
painter.setOpacity(opacity);
painter.setPen(Qt::NoPen);
painter.setBrush(water_color);
painter.drawEllipse(state.origin, state.value, state.value);
painter.setOpacity(1.0);
return state.value >= state.target;
});
};
}
private:
std::vector<std::unique_ptr<TransitionValue<WaterRippleState>>> ripples;
Animatable& animatable;
double speed;
};
}