first commit

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2025-10-20 00:32:01 +08:00
parent edac742f6a
commit 6ad03fc44f
106 changed files with 52165 additions and 0 deletions

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#pragma once
namespace creeper {
struct NormalAccessor {
auto get_value(this auto const& self) { return self.value; }
auto set_value(this auto& self, auto const& t) { self.value = t; }
auto get_target(this auto const& self) { return self.target; }
auto set_target(this auto& self, auto const& t) { self.target = t; }
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct LinearState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value = animate::zero<T>();
T target = animate::zero<T>();
struct {
double speed = 1.0;
double epsilon = 1e-2;
} config;
struct {
TimePoint last_timestamp;
} details;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - details.last_timestamp;
if (elapsed_time > threshold) {
details.last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto now = Clock::now();
const auto duration = now - details.last_timestamp;
const auto dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
details.last_timestamp = now;
return animate::magnitude(target - value) > config.epsilon;
}
const auto delta = target - value;
const auto dist = animate::magnitude(delta);
if (dist <= config.epsilon) {
value = target;
details.last_timestamp = now;
return false;
}
const auto direction = animate::normalize(delta);
const auto step = config.speed * dt;
if (step >= dist) {
value = target;
} else {
value += direction * step;
}
details.last_timestamp = now;
return true;
}
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct PidState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value = animate::zero<T>();
T target = animate::zero<T>();
struct {
double kp = 1.0;
double ki = 0.0;
double kd = 0.1;
double epsilon = 1e-3;
} config;
struct {
T integral_error = animate::zero<T>();
T last_error = animate::zero<T>();
TimePoint last_timestamp;
} details;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - details.last_timestamp;
if (elapsed_time > threshold) {
details.last_error = target - value;
details.last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto kp = config.kp;
const auto ki = config.ki;
const auto kd = config.kd;
const auto now = Clock::now();
const auto duration = now - details.last_timestamp;
const auto dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
details.last_timestamp = now;
return animate::magnitude(target - value) > config.epsilon;
}
const auto current_error = target - value;
if (animate::magnitude(current_error) <= config.epsilon
&& animate::magnitude(details.last_error) <= config.epsilon) {
value = target;
details.integral_error = animate::zero<T>();
details.last_error = animate::zero<T>();
details.last_timestamp = now;
return false;
}
const auto proportional_term = kp * current_error;
details.integral_error += current_error * dt;
const auto integral_term = ki * details.integral_error;
const auto derivative_error = (current_error - details.last_error) / dt;
const auto derivative_term = kd * derivative_error;
const auto output = proportional_term + integral_term + derivative_term;
value += output * dt;
details.last_error = current_error;
details.last_timestamp = now;
return true;
}
};
}

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#pragma once
#include "modern-qt/utility/animation/math.hh"
#include "modern-qt/utility/animation/state/accessor.hh"
#include <chrono>
namespace creeper {
template <typename T>
struct SpringState : public NormalAccessor {
using ValueT = T;
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
T value;
T target;
T velocity = animate::zero<T>();
TimePoint last_timestamp = Clock::now();
struct {
double k = 1.0;
double d = 0.1;
double epsilon = 1e-1;
} config;
auto set_target(T new_target) noexcept -> void {
target = new_target;
const auto current_time = Clock::now();
using namespace std::chrono_literals;
const auto threshold = 16ms;
const auto elapsed_time = current_time - last_timestamp;
if (elapsed_time > threshold) {
const auto error = target - value;
velocity = animate::zero<T>();
last_timestamp = current_time;
}
}
auto update() noexcept -> bool {
const auto now = Clock::now();
const auto duration = now - last_timestamp;
const double dt = std::chrono::duration<double>(duration).count();
if (dt <= 0.0) {
last_timestamp = now;
return std::abs(animate::magnitude(target - value)) > config.epsilon;
}
const auto error = value - target;
const auto a_force = -config.k * error;
const auto a_damping = -config.d * velocity;
const auto a_total = a_force + a_damping;
velocity += a_total * dt;
value += velocity * dt;
last_timestamp = now;
const bool done =
animate::magnitude(error) < config.epsilon && std::abs(velocity) < config.epsilon;
if (done) velocity = animate::zero<T>();
return !done;
}
};
}